News (2008)
iVEC Internship Program 2008-2009 - Applications Open
iVEC, the hub of advanced computing in WA, is searching for students who are ready to challenge themselves through our student internship program. We will give access to high performance computing, visualisation and rendering facilities, large-scale data storage and high speed communications - and expert help to make best use of technology.
Applications are welcome from all fields and disciplines.
Internships will run for approximately 10 weeks during the period December through February, although dates and exact length of the internship are negotiable. The award is for up to $6,000 (tax-free) per student, dependent on the length of the project.
Applications close 5pm 8th October 2008
Please see http://www.ivec.org/interns for more information
WASP Seminar Series
21 May 2008, 4pm
SecondLife as a collaborative Scientific Visualization Tool / Cray XT in SecondLife
Paul Bourke & Jason Tan
Western Australian Supercomputer Program, UWA
Abstract - SecondLife as a Collaborative Scientific Visualization Tool
This seminar will explore the potential of using the online digital world Second Life as a collaborative scientific visualisation tool. Second Life at its core provides a means whereby multiple remote participants can engage with 3D geometry within a virtual environment. It has been chosen for this evaluation for a number of reasons, these include the easy to learn user interface, its relatively widespread uptake, the availability of the player on the main computer platforms, its non-aggressive social networking foundation, and the scripting capability. The desirable characteristics expected of any online collaborative tool in science research will be discussed and, through examples, the extent to which Second Life meets those expectations.
Abstract - Cray XT in SecondLife
Virtual social networking allows multiple users to virtually interact with each other in the virtual world. Second Life provides that platform for CRAY XT series MPP educational opportunities to be injected into potential and current users at The University of Western Australia. Users can virtually lift-off and over the CRAY, learn how to launch jobs, monitor jobs thus provides an intuitive environment for user training and visualization.
Bio - Paul Bourke
Paul Bourke is employed at the University of Western Australia as a Senior Visualisation Research Fellow. During his career Paul has acquired extensive experience bringing visualisation expertise to a wide range of discipline areas including Architecture, Brain Science, and Astrophysics. Paul has a particular interest in novel display technologies that fully engage the human visual system and how they can be applied to visualisation in scientific research, entertainment, and for public education.
Bio - Jason Tan
Jason Tan is the Senior Computer Support Officer at the WASP, where he maintains the WASP network and provides system administration and support. Jason brings with him six years of experience in Linux and Windows system administration. Jason is also the Access Grid pilot at the WASP and was recently appointed the Western Australian Access Grid Quality Assurance Tester responsible for certifying Access Grid nodes in Western Australia to ensure high level of quality. Jason has a broad interest in computing and networking technologies, and aims to continue his efforts and develop his expertise in these areas
The WASP is located in the south wing, on the Ground floor of Physics. For more information, please visit our website at http://wasp.uwa.edu.au.
9 April 2008, 4pm
Tactile Visualisation: Feel your data!
Paul Bourke Western Australian Supercomputer Program, UWA
Abstract
Visualisation, as the name might suggest, tends to concentrate on our visual system. Typically datasets are turned into 3D geometric entites, rendered to form 2D projections, and then presented to our eyes using digital monitors or projectors. The goal of the exercise is to improve or speed up our understanding of the underlying processes being studied. We do however have other senses that may be able to be exploited in the visualisation process, in particular, our sense of touch is regularly used to explore our physical world. This presentation will discuss the automatic creation real solid models from data which can then be explored simultaneously with our sense of vision and touch. Practical examples and applications will be demonstrated based upon the model creation hardware available at UWA.
Paul Bourke is the Senior Visualization Research Fellow at the WASP, where he provides scientific visualization services to researchers. Paul brings with him international recognition and expertise in Scientific Visualization and Computer Graphics. He came to WASP in 2006 from the Swinburne University of Technology in Melbourne, Australia.
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